Personal Information
Name: William Player: Jon
Race: Human Gender: Male Height: 5'5" Age: 17
Class: Fighter Level: 1 Weight: 167 lbs
XP: 0 Alignment: Neutral Good
Next Level: 2,000 Kit: None
Ability Scores
Str: 18/97 Stamina: 18/97 Weight Allowance: 235 lbs Bend Bars/Lift Gates: 35%
Muscle: 18/97 Attack Adj.: +2 Damage Adj.: +5 Max. Press: 380 lbs Open Doors: 15(3)
Dex: 16 Aim: 16 Missile Adjustment: +1 Pick Pockets: +0% Open Locks: +5%
Balance: 16 Reaction Adjustment: +1 Armor Class: -2 Move Silently: +0% Climb Walls: +0%
Con: 18 Health: 18 System Shock: 99% Poison Save: +0
Fitness: 18 Hit Point Adjustment: +2(+4) Resurrection Chance: 100%
Int: 12 Reason: 12 Max. Spell Level: 6th Max. Spells Per Level: 7 Illusion Immunity: None
Knowledge: 12 Bonus Proficiencies: 3 Chance to Learn New Spell: 50%
Wis: 13 Intuition: 13 Bonus Clerical Spells: 1, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Willpower: 13 Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 15 Leadership: 15 Loyalty Base: +3 Maximum Number of Henchmen: 7
Appearance: 15 Initial Reaction Adjustment: +3
Saving Throws
Paralyzation: 14 Poison: 14 Death Magic: 14 Petrification: 15 Polymorph: 15
Rod: 16 Staff: 16 Wand: 16 Breath Weapon: 17 Spell: 17
Combat
Hit Points: 6
Base THAC0: 20
Melee THAC0: 18
Missile THAC0: 19
Armor
Natural armor class 10
Full armor, chain mail -5
Shield, medium adj. -1
Balance Defensive adj. -2
FINAL: 2
Weapon Proficiencies
Sword, long (Specialist)
Fighting Style:
Two Weapon
Non-Weapon Proficiencies
Brewing 8
Musical Instrument 9
Painting 10
Weather Knowledge 7
Native Languages
Human - Regional dialect
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5)
Weapon Melee Missile Round Factor Sm-Med Large Type Size Short Medium Long
Sword, long 17 3/2 5 1d8+7 1d12+7 S M
Racial Abilities
Hit point bonus - +1 bonus hit point for every time a level is attainted.
 
Class Abilities
Fighter
    1d12 for hit points - d12 Hit Point die.
    Weapon specialization - Allows specialization in one weapon.
 

Inventory
  • Items Carried 
    • Backpack 
      • Dry rations (1 week) 
      • Flint and steel 
      • Musical instrument (small) 
      • Torch x3 
      • Wineskin 
  • Items Readied 
    • Sword, long 
  • Items Worn 
    • Full armor, chain mail 
    • Shield, medium 
  • Spending Money 
    • * Copper Pieces x7 
    • * Gold Pieces x24 
    • * Silver Pieces x6 
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-235 236-274 275-313 314-352 353-380
Movement: 15 11 7 3 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 60.10 pounds (None Encumbrance, 15 Movement)

Generated by the Advanced Dungeons & Dragons Core Rules 2.0 Expansion on 08/09/1999 08:11 PM